GardenDo | Cas de Test

Paramètres de Session#

Session ParameterDefault ValueExpected
Language SelectionArabicArabic : instructions in Arabic
English : instructions in English
Level SelectionLevel 1: Must water all flower
Level 2: The main objective is the same as Level 1. However, while watering a butterfly will fly around him as distractor
Level 3: Level 3: The main objective is the same as Level 2. However,while watering a flying bird could land on the flower he is watering and stop the watering process until the player touches it and makes it flies
Timer SelectionOpen: There's no timer at the game
Environment SelectionGarden:

Gameplay#

Les comportements attendus peuvent être l'un des suivants:

  • Une description claire du comportement attendu dans la scène
  • Rien
  • Identique à (mentionner un autre comportement attendu)

Level 1#

ActionExpected Behavior
Level StartedAnimations: NPC wave his hands to welcome the player
Voice overs: NPC welcome the player and tell him the instruction to water the flower
Sounds: None
Interactions: the player hold the bucket
Perform a task successfullyAnimations: The flower starts growing
Voice overs: NPC says bravo you've planted a beautiful flower
Sounds: None
Interactions: Hold the bucket and put in front of the the flowerwhile looking at the flower
Statistics: Statistics: score +1 ,task counter +1 ,response time Average time between finishing a task (watering a flower) and starting the following task (watering the next flower), throughout a session.
Getting distracted or performing poorly:Animations: The flower stops growing and gets smaller
Voice overs: None
Sounds: None
Interactions: None
Statistics: Statistics: duration (not count) of interruptions+1
Level EndedAnimations: NPC waves his hand as he thanking the player
Voice overs: NPC says thank you for helping me make the garden looks amazing
Sounds: None
Interactions: None
Statistics: final Actual Attention Span and session time

Level 2#

ActionExpected Behavior
Level StartedAnimations: Same as level one with added butterfly flying around animation as distractor
Voice overs: same as level 1
Sounds: none
Interactions: same as level 1
Perform a task successfullyAnimations: same as level 1
Voice overs: same as level 1
Sounds: None
Interactions: same as level 1
Statistics: same as level 1
Getting distracted or performing poorly:Animations: same as level 1
Voice overs: same as level 1
Sounds: None
Interactions: same as level 1
Statistics: same as level 1
Level EndedAnimations: same as level 1
Voice overs: same as level 1
Sounds: None
Interactions: None
Statistics: same as level 1

Level 3#

ActionExpected Behavior
Level StartedAnimations: Animations: same as level 2 and flying bird that land on a flower animation added
Voice overs: same as level 1
Sounds: None
Interactions: same as level 1
Perform a task successfullyAnimations: same as level 1
Voice overs: same as level 1
Sounds: none
Interactions: same as level 1 but when the bird chooses the flower the player is watering it and lands on it the player will hav to touch the bird so it flies and can now continue watering.
Statistics: same as level 1
Getting distracted or performing poorly:Animations: same as level 1
Voice overs: same as level 1
Sounds: None
Interactions: same as level 1
Statistics: same as level 1 with TFD(time following the distractor added)
Level EndedAnimations: same as level 1
Voice overs: same as level 1
Sounds: None
Interactions: None
Statistics: same as level 1